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Re: paralelna kompresija
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Mislijo sam kupovat NEVE 8816 ,pa niko mi nije odgovorijo na pitanje jel bolje imati dva spl-a za zavrsnu sliku ,ili jedan neve....? POZZZZ |
Re: paralelna kompresija
Najiskreniji savet: Umesto da baci? 2 i po soma evra na neve, poradi na miksu 2 i po sata du?e nego obično, i eto ti bolje zavr?ne slike.
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Re: paralelna kompresija
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Bio je zadnji put polovan za 1500 e i omako mi za 50e posto je bijo na bidovanje.....al polako prvo dobar eq pa sve ostalo onda.. POZDRAV i Ziv bijoo drug.:wink: |
Re: paralelna kompresija
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Edo, paralelna kompresija podrazumijeva postavljanje kompresora i na insert i na send ; pode?avanja zavise od toga ?ta hoće?. I na virtualnoj sabirnici ima? tu mogućnost (valjda ima?, jer ne znam koji editor-procesor koristi?). Evo ima? ovdje : http://www.l2pnet.com/blogs/insert-e...fects-02222011 |
Re: paralelna kompresija
Odlicno objasnjena paralelna kompresija- narocito za DAW- zbog kasnjenja
In an audio mix using an analog mixing console and analog compressors, parallel compression is achieved by sending a monophonic or stereo signal two or more directions and then summing the multiple pathways, mixing them together by ear to achieve the desired effect. One pathway is straight to the summing mixer, while other pathways go through mono or stereo compressors, set aggressively for high-ratio gain reduction. The compressed signals are brought back to the summing mixer and blended in with the straight signal.<sup id="cite_ref-Izhaki_2-7" class="reference">[2]</sup> If digital components are being used, latency must be taken into account. If the normal analog method is used for a digital compressor, the signals traveling through the parallel pathways will arrive at the summing mixer at slightly different times, creating unpleasant comb-filtering and phasing effects. The digital compressor pathway takes a little more time to process the sound?on the order of 0.3 to 3 milliseconds longer. Instead, the two pathways must both have the same number of processing stages: the "straight" pathway is assigned a compression stage which is not given an aggressively high ratio. In this case, the two signals both go through compression stages, and both pathways are delayed the same amount of time, but one is set to do no dynamic range compression, or to do very little, and the other is set for high amounts of gain reduction.<sup id="cite_ref-4" class="reference">[4]</sup> The method can be used artistically to "fatten" or "beef up" a mix, by careful setting of attack and release times on the compressor.<sup id="cite_ref-Katz2002_3-3" class="reference">[3]</sup> These settings may be adjusted further until the compressor causes the signal to "pump" or "breathe" in tempo with the song, adding its own character to the sound. Unusually extreme implementations have been achieved by studio mix engineers such as New York-based Michael Brauer who uses five parallel compressors, adjusted individually for timbral and tonal variations, mixed and blended to taste, to achieve his target sound on vocals for The Rolling Stones, Aerosmith, Bob Dylan, KT Tunstall and Coldplay.<sup id="cite_ref-5" class="reference">[5]</sup> Mix engineer Anthony "Rollmottle" Puglisi uses parallel compression applied conservatively across the entire mix, especially in dance-oriented electronic music: "it gives a track that extra oomph and power (not just make it louder?there's a difference) through quieter portions of the jam without resorting to one of those horrific 'maximizer' plugins that squeeze the dynamics right out of your song."<sup id="cite_ref-6" class="reference">[6]</sup> While parallel compression is widely utilized in electronic dance music, "side-chain" compression is the technique popularly used to give a synth lead or other melodic element the pulsating quality ubiquitous in the genre. One or more tracks may be side-chained to the kick, thereby compressing them only when the beat occurs. http://en.wikipedia.org/wiki/Parallel_compression |
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